Create and navigate a Cinema project
Set the film's visual parameters, understand reels and shared entities, and choose the right Cinema view.
Create the production foundation
A new Cinema project asks for a name, then production setup: landscape or portrait orientation, production type, camera style, and art style. These choices seed the project's shared film context. They can guide generation, but they do not replace the content of each reel.
Cinema does not import FDX. If your source is a screenplay, keep it in a Script project and use Cinema as a separate visual-production document rather than expecting an automatic round-trip conversion.
Understand scope
Each episode owns its reels. Characters, props, production settings, and the task library are shared by the project. A new episode begins with a default reel so the workspace is not empty. Switching episodes changes your view without moving collaborators.
Use the four dimensions
- Reels provide board, timeline, and list views for production units.
- Characters reuse project character capabilities and add Cinema-specific look development.
- Props provide shared visual object references.
- Tasks collect project-level free image, poster, and video creation plus generated results.
A reel is not a screenplay scene
A reel is a compact visual-production unit that passes through scene design, performance, shot design, storyboard image, and final clip. Its ordering belongs to the current episode. Use several reels to build a longer sequence and make continuity choices between them.
The Cinema AI assistant reads and edits Cinema entities, not Script project pages. Give it the target reel and stage, and ask it to inspect existing characters, props, and neighboring reels before making a wide change.
